Variable
| Static Public Summary | ||
| public |
cDefine: {"VIEW_LOGICAL_LEFT": *, "VIEW_LOGICAL_RIGHT": number, "VIEW_LOGICAL_MAX_LEFT": *, "VIEW_LOGICAL_MAX_RIGHT": number, "VIEW_LOGICAL_MAX_BOTTOM": *, "VIEW_LOGICAL_MAX_TOP": number, "PRIORITY_NONE": *, "PRIORITY_IDLE": number, "PRIORITY_NORMAL": number, "PRIORITY_FORCE": number, "MOTION_GROUP_IDLE": string, "MOTION_GROUP_TAP_BODY": string, "MOTION_GROUP_FLICK_HEAD": string, "MOTION_GROUP_PINCH_IN": string, "MOTION_GROUP_PINCH_OUT": string, "MOTION_GROUP_SHAKE": string, "HIT_AREA_HEAD": string, "HIT_AREA_BODY": string} The definitions of values releated to model react |
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| public |
currWebGL: RenderingContext The current WebGL element |
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Static Public
public cDefine: {"VIEW_LOGICAL_LEFT": *, "VIEW_LOGICAL_RIGHT": number, "VIEW_LOGICAL_MAX_LEFT": *, "VIEW_LOGICAL_MAX_RIGHT": number, "VIEW_LOGICAL_MAX_BOTTOM": *, "VIEW_LOGICAL_MAX_TOP": number, "PRIORITY_NONE": *, "PRIORITY_IDLE": number, "PRIORITY_NORMAL": number, "PRIORITY_FORCE": number, "MOTION_GROUP_IDLE": string, "MOTION_GROUP_TAP_BODY": string, "MOTION_GROUP_FLICK_HEAD": string, "MOTION_GROUP_PINCH_IN": string, "MOTION_GROUP_PINCH_OUT": string, "MOTION_GROUP_SHAKE": string, "HIT_AREA_HEAD": string, "HIT_AREA_BODY": string} source
import {cDefine} from 'live2d-widget/src/cDefine.js'The definitions of values releated to model react
public currWebGL: RenderingContext source
import {currWebGL} from 'live2d-widget/src/elementMgr.js'The current WebGL element
